rageQQ (2011)

(February 12, 2012; copy-pasta from LSF thread.) Some explanation in order: I finished "rageQQ" in June 2011, but I wasn't satisfied enough to release it on Lemmasoft. So I kind of just left it. I wasn't aware people actually wanted to play it, haha (I smiled with glee for a good half-hour! You guys write the nicest comments.).


Some whiny comments: old art is old. Horrific writing is horrific. Plotless plot is plotless. Rushed aestate was rushed. And I wasn't able to make obscure Starcraft jokes + references (I created this game for one of my friends, who I didn't want to bore with random tactics or whatnot). So this ended up being a stats-raising game with sporadic and completely out-of-the-blue references to SC. OTL. I left the script file intact if you want to find out how the game works, but, trust me, it's reeeally straight-forward.

Please let me know what you think anyway? D:

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